Notifications & Editor Context
Two features sit on the boundary between you and the agent. Both are on by default and both can be switched off.
Agent notifications
Section titled “Agent notifications”When the agent calls NotifyUser, a toast appears in the bottom-right of the editor with a title
and an optional body line.
It never steals focus. No window is raised, nothing is brought to the front, there is no click action. You can keep modelling while a build runs and glance over when something lands.
Identical messages are de-duplicated within a few seconds, so an agent that calls it once per event cannot spam you.
The default chime is a train horn. It is a locomotive-themed product. You can replace it with
any SoundBase asset in Notification Sound, or silence it without losing the toasts.
The two switches
Section titled “The two switches”| Setting | Effect |
|---|---|
| Enable Agent Notifications | Off: toasts never display. The agent’s calls still succeed and return OK: ... (nothing shown) — it is told this is a preference, not a failure, so it will not retry. |
| Sound Effects | The master gate for every sound the plugin plays, notification chime included. Off means the plugin is structurally silent. |
Leave notifications on and sound off if you want the visual cue without the horn.
Editor context injection
Section titled “Editor context injection”With Editor Context Injection on — the default — each agent turn is prefixed with a compact snapshot of editor state:
- the current level
- your selected actor(s)
- recent errors
The point is that you can say “why is this thing falling through the floor” and the agent already knows what this thing is. Without it, every turn starts with the agent asking what you are looking at, or guessing.
The cost
Section titled “The cost”This is appended on every agent turn, so it adds to the context sent to the model and therefore to your token cost. It is bounded — it is a short block, not a dump of the level — but it is not free.
Turn it off if you want the leanest possible prompts, or if you mostly use the terminal for work that has nothing to do with what is selected in the viewport. The agent can still ask; it just will not be told automatically.
Launch notes
Section titled “Launch notes”The plugin can show changelog banners and tips above the terminal surface after an update, through the shared Cndctr Core launch-note service. Each note is shown once per version and can be dismissed permanently.
Switch them off entirely with Enable Launch Notes under Cndctr Core in Project Settings, or hide the whole top-bar region for a session with Show Top Bars.